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Help with AnyDice for custom system

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Can someone please provide guidance on how to make my system work within AnyDice?

The gist is: player stats dictate how many dice in a pool of d8s are rolled, if they have gear or skills proficiencies, the bonus is applied to the lowest dice roll in the pool.If the player has a 0 in a stat and attempt to roll a check they would roll 2D8 and use the lowest value.

If at least one result is above a 5, it's a success with a setback. If an 8, it's a standard success. If more than one 8 is present it's a critical success. (Think Blades in the Dark)

I've figured out how to map the specific dice results through anydice including the gear bonuses, and I've used the BitD example to generate the chance of success/failure.The issue arises in that when I attempt to work the bonuses into the equation for chance of success/failure/etc it doesn't seperate success from critical success.

Here's my current attempt. I've been given assistance to figure out the chance just using math, but I'd like to plot it and view it through AnyDice.


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